Escape is a modular game, with each new module adding a new mechanic, an interesting twist or a whole new level of gameplay. Adding more modules makes the exploration of the Mayan temple even more unpredictable and varied, and guarantees that no two plays of Escape will ever feel the same.
Illusions is the first expansion to Escape, and with it the cursed temple just got even more cursed: With the disappearing illusion chambers, whole segments of the temple might suddenly become disconnected, and you will have to explore new ways to reconnect crucial chambers. The special chambers provide new ways to activate gems, making efficient and coordinated cooperation and exploration even more important. Also, there are a couple of new curses and treasures, and of course you should not miss out on the brand new quest tile with the magic chalice (actually, if you do miss out on the chalice you will die, as escaping is impossible without it)...
This is just some of what you get:
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